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Objects and Textures: Fantasy
 Dundjinni Mapping Software - Forums : Objects and Textures: Fantasy
Subject Topic: Asian Castle System Post ReplyPost New Topic
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DaveDowd
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Posted: 03/28/2019 at 9:36am | IP Logged Quote DaveDowd

Hello Dundjinni-ians! I am working on a new piece system for Asian castles so you can create things like this:



I will put all parts in this topic. To start here are walls and posts. The walls are tile-able left to right so you
can go as many as you want before using a support post. When using in VTT just puts the Post above the Walls ends.




More to come...
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DaveDowd
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Posted: 03/28/2019 at 11:07am | IP Logged Quote DaveDowd

And some natural stone walls. You can stack them under the regular walls (off set one square) to make the wall look like its
above a rise in land elevation.





Example:

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danielpryor
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Posted: 03/28/2019 at 12:05pm | IP Logged Quote danielpryor

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Bogie
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Posted: 03/28/2019 at 12:16pm | IP Logged Quote Bogie

Very Cool!!


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DaveDowd
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Posted: 03/28/2019 at 2:36pm | IP Logged Quote DaveDowd

OK if I did my scaling calculations correctly these ZIP file towers should be close to same size (shingles all match
in size) to the walls:






The zips:

72B_Blue-tower-01-sm.zip
Z4E_Blue-tower-02-sm.zip
615_Blue-tower-03-sm.zip
DZZ_Blue-tower-04-sm.zip
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